![]() ![]() ![]() Six Ages 2: Lights Going Out is immensely replayable, with over 580(!) interactive scenes with multiple, system-driven outcomes. In Lights Going Out, you can continue a game you began in Six Ages: Ride Like the Wind, or start a new story in this Great Darkness. Here, the laws of physics themselves are subordinate to the whims of the gods and spirits. Ten generations after the events of Ride Like the Wind, some gods have already perished and humanity itself seems to be on the brink of annihilation. This bronze age world is facing an existential crisis as it undergoes a transformation. Your clan struggles to survive in the world of Glorantha, one of the richest, oldest game settings ever created, perhaps familiar from other games such as RuneQuest or King of Dragon Pass. Remember that your choices have socio-economic impact, and your advisors often squabble amongst themselves, but some consequences might not be obvious for decades. Whether you're dealing with angry ghosts or clan policy, there's rarely one "right" or "wrong" answer, because the deep simulation will make your particular situation unique. settle disputes mundane, spiritual, or political.Managing your clan is complex, but may require you to: The world is ending, and your small clan's survival depends on how you manage its relationship with the remaining gods and their followers. This new installment in the Six Ages series is a stand-alone survival-storybook combining interactive fiction and turn-based strategy. ![]()
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